Associate Professor Martin Gibbs

  • Room: Level: 09 Room: 09.28
  • Building: Doug McDonell Building
  • Campus: Parkville

Research interests

  • Sociology of Recreational and Domestic Uses of Information Technology

Personal webpage

http://people.eng.unimelb.edu.au/martinrg

Biography

Dr Martin Gibbs is an Associate Professor in the Department of Computing and Information Systems at The University of Melbourne.

Research interests
- how people use a variety of interactive technologies (video games, community networks, mobile phones; etc) for convivial and sociable purposes in a variety of situations (intimate strong-tie relationships, local neighborhoods, work-based occupational communities, online computer games)
- social dynamics of digital and board games
- digital commemoration and the use of interactive technologies at end-of-life

Recent publications

  1. Rogerson MJ, Gibbs M. Finding Time for Tabletop: Board Game Play and Parenting. GAMES AND CULTURE. Sage Publications. 2018, Vol. 13, Issue 3. DOI: 10.1177/1555412016656324
  2. Kohn T, Meese J, Arnold M, Gibbs M, Nansen B. The Social Life of the Dead and the Leisured Life of the Living Online. Leisure and Death: An Anthropological Tour of Risk, Death, and Dying. 2018. Editors: Kaul A, Skinner J.
  3. Allison F, Carter M, Gibbs M. Word Play: A History of Voice Interaction in Digital Games. Games and Culture. Sage Publications. 2018, Vol. First online. DOI: 10.1177/1555412017746305
  4. Mavoa J, Carter M, Gibbs M. Beyond addiction: Positive and negative parent perceptions of minecraft play. CHI PLAY 2017 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play. 2017. DOI: 10.1145/3116595.3116638
  5. Mavoa J, Carter M, Gibbs M. Children and Minecraft: A survey of children’s digital play. New Media and Society. Sage Publications. 2017.
  6. Mavoa J, Gibbs M, Carter M. Constructing the young child media user in Australia: a discourse analysis of Facebook comments. JOURNAL OF CHILDREN AND MEDIA. Routledge. 2017, Vol. 11, Issue 3. DOI: 10.1080/17482798.2017.1308400
  7. Nansen B, Van Der Nagel E, Kohn T, Arnold M, Gibbs M. Death and the Internet: Consumer issues for planning and managing digital legacies (2nd edition). Death and the Internet: Consumer issues for planning and managing digital legacies (2nd edition). Australian Communications Consumer Action Network. 2017.
  8. Muller FF, Gibbs M, Vetere F, Edge D. Designing for Bodily Interplay in Social Exertion Games. ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION. Association for Computing Machinery. 2017, Vol. 24, Issue 3. DOI: 10.1145/3064938
  9. Rogerson M, Gibbs M, Smith M. Exploring the Digital Hinterlands: Internet Practices Surrounding the Pursuit of "Offline" Hobbies. 18th Annual Conference of the Association of Internet Researchers (AoIR). Association of Internet Researchers. 2017.
  10. Van Ryn L, Kohn T, Nansen B, Arnold M, Gibbs M. RESEARCHING DEATH ONLINE. ROUTLEDGE COMPANION TO DIGITAL ETHNOGRAPHY. Routledge. 2017. Editors: Hjorth L, Horst H, Galloway A, Bell G.
  11. Nansen B, Kohn T, Arnold M, Van Ryn L, Gibbs M. Social Media in the Funeral Industry: On the Digitization of Grief. JOURNAL OF BROADCASTING & ELECTRONIC MEDIA. Routledge. 2017, Vol. 61, Issue 1. DOI: 10.1080/08838151.2016.1273925
  12. Gibbs M, Carter M, Nansen B. Those LED-Lit Water-Kooled Multi-Screen Streamline Battlestations. AoIR Selected Papers of Internet Research. Association of Internet Researchers. 2017.
  13. Gibbs M, Carter M, Witkowski E. Understanding eSports in Australia: Players, Fans, Recruits. AoIR: Selected Papers of Internet Research. Association of Internet Researchers. 2017.
  14. Rogerson M, Gibbs M, Smith M. What can we learn from eye tracking boardgame play?. CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play. 2017. DOI: 10.1145/3130859.3131314
  15. Rogerson M, Gibbs M, Smith M. "I love all the bits": The Materiality of Boardgames. 34th Annual CHI Conference on Human Factors in Computing Systems (CHI4GOOD). Association for Computing Machinery Inc.. 2016. DOI: 10.1145/2858036.2858433

View a full list of publications on the University of Melbourne’s ‘Find An Expert’ profile