Associate Professor Wally Smith

  • Room: Level: 09 Room: 9.05
  • Building: Doug McDonell Building
  • Campus: Parkville

Research interests

  • Educational technology
  • Health informatics
  • Public history and digital technologies
  • Social origins and implications of IT

Personal webpage

http://people.eng.unimelb.edu.au/wsmith

Biography

Wally Smith has worked in the field for Human-Computer Interaction and Social Computing for several years, holding research positions at University College London, University of Surrey, University of Western Australia, City University London, before joining the University of Melbourne. His research examines real-world experiences of using IT in a variety of domains including public history, education, health and emergency management. He also does more theoretical work on the social and historical origins of information technology. Across his career he has taught various aspects of applied computing, most recently Organisational Processes, Knowledge Management, Research Methods in Information Systems, and Impacts of Digitisation.

Recent publications

  1. Allison F, Newn J, Smith M, Carter M, Gibbs M. Frame Analysis of Voice Interaction Gameplay. CHI 2019: PROCEEDINGS OF THE 2019 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS. Association for Computing Machinery Inc.. 2019. DOI: 10.1145/3290605.3300623
  2. Lumagbas JJ, Smith M, Care E, Scoular C. Tablet computers in Philippine public schools: school-level factors that influence technology management and use. Technology, Pedagogy and Education. Routledge. 2019, Vol. 28, Issue 1. DOI: 10.1080/1475939X.2019.1572535
  3. McKay D, Chang S, Smith M, Buchanan G. The Things We Talk About When We Talk About Browsing: An Empirical Typology of Library Browsing Behavior. Journal of the Association for Information Science and Technology. John Wiley & Sons. 2019. DOI: 10.1002/asi.24200
  4. Slaughter Y, Smith M, Hajek J. Videoconferencing and the networked provision of language programs in regional and rural schools. RECALL. Cambridge University Press. 2019, Vol. 31, Issue 2. DOI: 10.1017/S0958344018000101
  5. Smith M, Lewi H, Nichols D. 'PastPort': Reflections on the Design of a Mobile App for Citizen Heritage in Port Melbourne. AUSTRALIAN HISTORICAL STUDIES. University of Melbourne. 2018, Vol. 49, Issue 1. DOI: 10.1080/1031461X.2017.1407350
  6. Rogerson M, Gibbs M, Smith M. Cooperating to compete: The mutuality of cooperation and competition in boardgame play. 2018 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery (ACM). 2018, Vol. 2018-April. DOI: 10.1145/3173574.3173767
  7. Allison F, Carter M, Gibbs M, Smith M. Design patterns for voice interaction in games. CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. 2018. DOI: 10.1145/3242671.3242712
  8. Graham C, Smith M, Moncur W, Van Den Hoven E. Introduction: Mortality in Design. DESIGN ISSUES. MIT Press. 2018, Vol. 34, Issue 1. DOI: 10.1162/DESI_e_00472
  9. Smith M, Lewi H, Saniga A, Stickells L, Constantinidis D. Bringing the Classroom into the World: Three Reflective Case Studies of Designing Mobile Technology to Support Blended Learning for the Built and Landscaped Environment. Journal of Problem Based Learning in Higher Education. 2017, Vol. 5, Issue 1.
  10. Smith M, Wadley G, Daly JO, Webb M, Hughson J, Hajek J, Parker A, Woodward-Kron R, Story D. Designing an App for Pregnancy Care for a Culturally and Linguistically Diverse Community. ACM International Conference Proceeding Series. The Association for Computing Machinery. 2017, Vol. Part F134477. DOI: 10.1145/3152771.3152807
  11. Webber S, Carter M, Smith M, Vetere F. Interactive technology and human-animal encounters at the zoo. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES. Academic Press - Elsevier Science. 2017, Vol. 98. DOI: 10.1016/j.ijhcs.2016.05.003
  12. Webber S, Carter M, Sherwen S, Smith M, Joukhadar Z, Vetere F. Kinecting with Orangutans: Zoo Visitors' Empathetic Responses to Animals? Use of Interactive Technology. 2017 CHI Conference on Human Factors in Computing Systems (CHI). Association for Computing Machinery (ACM). 2017. DOI: 10.1145/3025453.3025729
  13. McKay D, Chang S, Smith M. Manoeuvres in the dark: Design implications of the physical mechanics of library shelf browsing. CHIIR 2017 - Proceedings of the 2017 Conference Human Information Interaction and Retrieval. 2017. DOI: 10.1145/3020165.3020179
  14. Dong R, Carter M, Smith M, Joukhadar Z, Sherwen S, Smith A. Supporting animal welfare with automatic tracking of giraffes with thermal cameras. ACM International Conference Proceeding Series. 2017, Vol. Part F134477. DOI: 10.1145/3152771.3156142
  15. Smith M, Ploderer B, Wadley G, Webber S, Borland R. Trajectories of Engagement and Disengagement with a Story-Based Smoking Cessation App. ACM Conference on Human Factors in Computing Systems, CHI2017. 2017. Editors: Grinter R, Rodden T, Aoki P, Cutrell E, Jeffries R, Olson. DOI: 10.1145/3025453.3026054

View a full list of publications on the University of Melbourne’s ‘Find An Expert’ profile