Graduate researchers
Alex Zable
Investigating the utility of generative AI in algorithm visualisation
a.zable@student.unimelb.edu.au
Antony Linden
Game-changing innovations: Industry perspectives on hybrid tabletop games
a.linden1@student.unimelb.edu.au
Auzi Asfarian
Co-designing for Indigenous tourism and cultural visits with Indonesian communities
aasfarian@student.unimelb.edu.au
Ava Karusoo-Musumeci
Improving person-centred communication in residential aged care through technology mediated storytelling
ava.karusoomusumeci@student.unimelb.edu.au
Cherie Mei Yee Sew
Analysing user behaviour towards influencer generated content
csew@student.unimelb.edu.au
Eleanor Seale
Education, entertainment, and engagement in museums in the digital age
eseale@student.unimelb.edu.auEmma Baillie
Investigating social media structures, incentives and interactions using AI agents
ebaillie@student.unimelb.edu.au
Fangxing Zhao
Co-designing a hybrid digital boardgame for supporting meaningful intergenerational life storytelling
fangxing.zhao@student.unimelb.edu.au
Hanlu Shi
Developing a framework for personalised Alexa based support for ageing in place
hanlu.shi.1@student.unimelb.edu.au
Huiyi Liang
Understanding the role of voice technology in supporting intergenerational connection and wellbeing
huiyi.liang@student.unimelb.edu.au
Jarod Govers
Conversational AI simulation for content-moderation and misinformation detection
jgovers@student.unimelb.edu.au
Jess Rowlings
Experiences of agency and empowerment of neurodivergent women in online gaming spaces
jess.rowlings@student.unimelb.edu.au
Jian Zhang
Exploring the Impact of Haptic Feedback on the VR User Experience
jianzhang10@student.unimelb.edu.au
Joe Brailsford
Causal factors of responsibility attribution in artificial intelligence systems
joe.brailsford@student.unimelb.edu.au
Josephine Delore
Developing human-centred parameters for mathematical optimisation to create an intuitive experience
josephine.delore@student.unimelb.edu.au
Kangyou Yu
Towards seamless interaction: Adaptive multimodal interaction design for extended reality
kangyou.yu.1@student.unimelb.edu.au
Khanh Nghiem
TILT-TCOG: Tactical interventions for limiting tilt in team-based competitive online games
ankhanh.nghiem@student.unimelb.edu.au
Kirthika Senathiraja
Understanding and optimizing large language models for users experiencing loneliness
kirthika.senathiraja@student.unimelb.edu.au
Lina Brockmeier
The role of smartphone use and stress for well-being in real-life settings
linachristin.brockmeier@student.unimelb.edu.au
Matthew Sidji
Exploring the role of mental models in human-AI relations
matt.sidji@student.unimelb.edu.au
Mayura Manawadu
Large scene capturing and reconstruction for free-view navigation in dynamic environments
mmanawaduge@student.unimelb.edu.au
Mingjun Yang
Neural relighting in extended reality environment
mingjun.yang.1@student.unimelb.edu.au
Muhammad Bilal
Towards interactive robot learning for complex sequential tasks
muhammad.bilal1@student.unimelb.edu.au
Nasalifya Namwinga
Challenges and opportunities for AI and emerging technologies to mitigate burnout among a diverse workforce
nnamwinga@student.unimelb.edu.au
Ruby Edwards
Experimental play in Dungeons & Dragons: How digital platforms, emerging technologies and AI are changing the way we play D&D, and what this means for the sociocultural future of roleplay and play
rubyann.edwards@unimelb.edu.au
Samangi Wadinambi Arachchi
Exploring the effect of AI-powered creativity support tools in design work
samangi.w@student.unimelb.edu.au
Sarah Victoria Schoembs
Making sense of robot data: Data Visualization in Human-Robot Interaction
sschombs@student.unimelb.edu.au
Sara Khorasani
Harnessing immersive simulation data in real-time to analyze user performance in virtual environments and guide training development
sara.khorasani@student.unimelb.edu.au
Sayed Ramtin Tabatabaei Moghaddam
Gaze and multi-modal data for Human-Robot Interaction
stabatabaeim@student.unimelb.edu.au
Seoha Kim
Towards dynamic 3D scene understanding: Bridging geometry and semantics with foundation models
seoha.kim@student.unimelb.edu.au
SeungWon Jeong
Large space modeling and rendering for free view navigation
seungwon.jeong@student.unimelb.edu.au
Symon Braun Freck
Designing death differently: Technology, ethnography, and end-of-life autonomy
symon.braunfreck@student.unimelb.edu.au
Tharaka Ratnayake
Tangible robots for rehabilitation
tharaka.ratnayakemudiyanselage@student.unimelb.edu.au
Thomas Byers
Length of play: design, impact and repercussions of ongoing player engagement with video games
tsbyers@student.unimelb.edu.au
Toni McLennan
Living life online: online technologies and personal identity
t.mclennan@student.unimelb.edu.au
Xanthe Lowe-Brown
Can your phone improve your wellbeing? Ethical, human-centred design and evaluation of a music recommender system that incorporates user mood and personality
xlowebrown@student.unimelb.edu.au
Zeinab Moghaddasi
Co-designing innovations in digital storytelling with older adults
zeinab.moghaddasi@student.unimelb.edu.au
Zhaohengy Shi
Modelling and mitigating cybersecurity risks to sensor data integrity in operational and digital twin systems
tony.shi@student.unimelb.edu.au